Notes & Combos
I decided to try a funny version of the deck this time around, and it works much better than you'd think. I got the idea from Salamangreat_Player, but thought that it was a little excessive, so I tried this out. I might do something similar to them if I need to.
The goal of the deck is to do full combo, then set some Counter Traps. The reason behind the ED is to end on Amblowhale after going through Sunlight Wolf, so go from Amblowhale and potentially Raging Phoenix, to Sunlight Wolf, Princess, and 1-2 Raging Phoenix on board to not die, then play Salads from there.