Notes & Combos
Not a great meta to be playing Tachyon, but I started the season playing it so I thought it would only be fair to at least do half my grind with it.
Not much has changed from the last decklist apart from dropping the C107 package entirely, and I've gone back to using 3 talents in light of Dracotail arriving. Never really felt C107 did enough into boards even with transmigrations to back him up, so I changed that ED slot to atum, which literally hasn't come up either yet (lol).
The Dracotail and Odion matchups are painful solely because they go giga plus off barely any actions. Odion is still bearable when drolled, but Dracotail doesn't care about it at all, and maxx c/fuwalos aren't particularly amazing into them either given they can gain a lot of interaction for giving up a draw or two.
I have found S38 to be useful sometimes for catching players off guard that don't take his ability to suck up backrow seriously, and he also becomes quite a large beatstick in the process, something I will probably keep using going foward.
I also tried dropping called by and crossout, and decided that wasn't the right call, solely because maxx c and fuwalos benefit Dracotail vastly more in the fact that it just gives Faimena more ammunition. Dracotail having a big hand = you likely losing.
At the end of the day this game is just reduced to hand comparisons as usual, you either sack or get sacked.

































