Notes & Combos
I've been experimenting with different side engines for Artknights, pure feels like it's missing something.
It was a toss up between chimera or this but chimera has more garnets to make work and is a little normal summon hungry so I think Gemknights is better.
Brilliant Fusion send medius, revive neph and get hollow, use gem stuff to do fiendsmith combo, revive medius after you make caesar, then you can either keep Hollowcore in GY for the omni or start banishing gem knights to keep adding back gem knight fusion for discarding with the field spell.
Non engine choices: I was on red reboot before the MW so I didn't steal the idea lol, it's a great discard and a lot of the decks end on traps now. Graflare can pop what they set so it's less of an issue for artmage than other random decks. Evenly to help with second and discard going first, generally I think this deck favors S/T based non-engine since you need a discard sometimes that's not part of the engine.
I want to work in theorealize for turning any card into FS combo but I think I have enough Medius access already. There's prob some cool stuff you can do with changing the type and attribute to make weird fusions but I haven't found anything compelling yet lol
Anyway, fun deck! Def underrated.
Replays
Replays: 371-598-320 https://www.youtube.com/@SlaytonSlaytonSlayton






































